9 (Shane Acker 2009)
Posted on April 30 at 14.02, 2010 by Eric Mahleb
It may seem unfortunate that one can only describe a film by referencing previous ones. But in the case of 9, while every scene and visual element reminded me of something i had seen before, the craft and vision that brought all these influences together is powerful enough to make this film an interesting work of its own.
As i watched 9, a post-apocalyptic animated film about a group of puppet creatures left behind by the scientist whose work into AI and robots was responsible for the end of the human race, a myriad of cinematic works and influences came to mind: some of the films of Hayao Miyazaki and Tim Burton, WALL-E, Les triplettes de Belleville, Terminator, Casshern…
9 does not invent very much but provides nonetheless for an intense and entertaining experience, assuming of course that one is entertained by post-apocalyptic tales…
Surrogates (Jonathan Mostow 2009)
Posted on November 30 at 8.17, 2009 by Eric Mahleb
Surrogates raises some very interesting issues but unfortunately, does not do it in a very effective way. There is very little differentiating this film from the the average Sci-Fi/Action blockbuster. A bit less action and a few more thought-provoking moments perhaps, but still too much bad acting, poor casting and awfully written scenes that make you gasp in astonishment at such lack of respect for plausibility and consistency.
Nonetheless, for anyone interested in transhumanism, Surrogates will be somewhat stimulating. Human enhancement and the rise of artificial intelligence, along with the explosion of Genetics, Information Systems and Nanotechnology (the so-called GRIN technologies), will lead in the near future to some of the most complicated and important ethical questions that mankind has ever faced.
Surrogates describes a future where people’s only way of interacting with others and with their surroundings is through the use of Surrogates, robotic or cybernetic entities that look like younger versions of their human owners. All one needs to do is to lay at home on a comfy sofa, put on a not-very-fancy headpiece and one is immediately connected to their avatar and thus, to their ‘immortal’ younger, better looking and stronger selves. The difference with today’s virtual reality or simply net-based avatars is that these surrogates ‘live’ in the ‘real’ world, although once again, we start getting into all kinds of speculations about what real is. Surrogates is about the future but it is a critique of the present. Our increasing dependence on social media and virtual worlds is turning our conception of the word reality upside down. More and more people are choosing web and virtual-based reality over traditional reality. Some people are scared, while the younger generation plunges head fist into this new way of socializing and of experiencing life. We can not stop this pattern but we can discuss its ethics and fight for ways to make it better. Ultimately, virtual reality will become a natural part of existence, perhaps the only one and we will learn to upload our minds and to exist outside the confines of our fragile and limited bodies. After all, humankind, on the whole, has always wished for immortality and this is one way to do it.
But Surrogates does not discuss the possibility of mind uploading and presents us with a world that seems content to rot away at home while their Surrogates live on their behalf. I find that there is a logic flaw here, unless, of course, one can ultimately leave their dying body behind and just continue to live on by going from one new Surrogate model to the next. The film does not go into this level of detail - this is after all a big budget action film - which is a shame as the concept of Surrogates is fascinating.
Moon (Duncan Jones 2009)
Posted on November 14 at 22.47, 2009 by Eric Mahleb
Attention: Spoilers right from the start!
Let’s get one thing straight: there is no need to further reinforce the naive belief that so many people have that clones are exact visual/physical copies of a person and that they can just be produced to be born adults. The technology to make this happen will exist sooner or later, but Moon plays on these cliches with too much ease. Let’s leave that for mediocre films such as The 6th Day (2000).
Now that i have gotten this out of the way, i can focus on why Moon is one of the best Sci-Fi films i have watched in quite some time. The comparisons with classics such as Solaris (1972), 2001 (1968) and Silent Running (1972) are inevitable. When was the last time you saw a Sci-Fi film that required you to think? A Sci-Fi film with no action, no crazy camera movements, no overbearing and loud soundtrack? A Sci-Fi film that was courageous enough to dispense with most of the requirements that seem to be de rigueur in 21st century cinema? A couple of exceptions aside, probably not in the past 20 years or so.
Adroitly directed by first time director Duncan Jones, the son of David Bowie, and sublimely acted by Sam Rockwell, Moon is a superb moody piece about a man working a three-year solitary shift on the moon, on behalf of an earth-based corporation. As he is about to reach the end of his shift, and eagerly awaiting to return to his family on earth, a series of bizarre events begin to unfold. I was prepared for a lot of potential scenarios around the subject of loneliness and madness, but i was not prepared for the twist that Moon offers. With the exception of that small issue i mentioned earlier, the explanation for this man working on the moon alone and starting to suffer from hallucinations is quite satisfying. Although, one might think that the corporation would probably terminate the shift earlier than three years if they knew that there were a potential for problems to start occurring before the end of the shift. Nonetheless, the screenplay is quite clever and keeps one riveted until the end.
Sam Rockwell is as good as he usually is, and probably even better (twice as good?). I can’t imagine what it must feel like to play in a movie on your own. Only a certain type of actor can probably handle it, and turn in a spectacular performance in the process. The production design reminds us of 2001, and of a time when the future looked clean. While a bit disconcerting a first, there is something soothing about letting one’s self be engulfed in this hygienic, white and clean vision of a lunar base. It feels like surrendering to the dreams we had and were forced to abandon after the 80s made us realize that the future is dirty, wasteful and gray. But the production design of Moon also makes sense in the context of the story, and becomes even more so appropriate once the truth is revealed. And then there is the soundtrack by Clint Mansell, who has previously composed beautiful tracks for the films of Darren Aronofsky, which is haunting and ideal and enhances the sense of unease that permeates the film.
A great film.
Sleep Dealer (Alex Rivera 2008)
Posted on November 01 at 15.59, 2009 by Eric Mahleb
Small budget films have the advantage of needing to attract smaller audiences to recoup their costs. As such, i would imagine, it must release some pressure to conform and compromise while at the same time enabling the type of creativity that often comes only with severe budgetary constraints. The majority of good Sci-Fi films these days appear to be associated with lower budgets, as directors and writers attempt to tell real stories around serious and contemporary issues. Science Fiction was not always the stuff of explosions and superficial entertainment, but the past 20 years or so have certainly given the genre a terrible reputation. We have Hollywood to thank for this, although we must not forget that once in a while the machinery can still produce quality films.
But if Hollywood continues to mainly spit out one brainless action and explosion-driven film after the next, other countries, such as Japan, Korea, Spain and France, unable (or unwilling) to compete on budget terms, sometimes produce very interesting, more character-driven Sci-Fi pieces. And recently, District 9, a South African production, showed us that a USD 30 million budget can go a long way if the film is built on a good base of intelligent screenplay and solid acting.
Now, from Mexico, a country that has in the past few years produced some pretty remarkable films, directors and actors, comes Sleep Dealer, another low budget film that is filled with good intents and is more entertaining than 99% of what comes out these days and pretends to be Sci-Fi. Like District 9, Sleep Dealer attempts to tackle lots of contemporary issues on a background of social criticism.
Sleep Dealer tells the story of a young restless Mexican who, wanting to be connected to the world rather than to continue living the life of his elders, heads to Tijuana to work in a Sleep Dealer. Sleep Dealers are factories where workers are hooked up to virtual reality networks that allow them to provide work remotely for many US-based companies. In this not-too-distant future, the Mexican labor workers, still driven by the dream of a better life, are once again exploited but they never cross the border to the US, thereby ’solving’ one of North America’s most pressing social issue today, at least from a US point of view. Our protagonist realizes soon enough that the traditional land-based life that his family has been living for generations is perhaps not so bad after all, and that the capitalistic and technology-driven dreams that he and other people of his age harbor are based on deceit and empty values.
So immigration, capitalism, social movement and technology are the overarching themes of Sleep Dealer. Within these, smaller thematic issues are depicted, such as mind uploading, water scarcity, DNA fingerprinting, memory ownership, death as a spectacle and the rise of shock-based entertainment, threat of bacterial infections, and more…
Too much for one film probably, but Sleep Dealer manages to pull it off reasonably well. Like with most films, we are reminded of many previous Sci-Fi efforts such as eXistenZ (1999) -virtual reality nodes as an extension of body and the experience as a drug-, Minorty Report (2002) -the visualization and interaction for memory viewing-, Code 46 (2003)-social mobility/division-, Strange Days (1995) and Total Recall (1990)-memories for sale, and even Blade Runner (1982)-Tijuana in Sleep Dealer is reminiscent of Ridley Scott’s Los Angeles- and Babel (2006)-are we getting closer to one another or further away?-. But whereas some films tend to just rehash or steal bits and pieces from previous works, others use the influence intelligently and create something new and fresh out of it. This is the case for Sleep Dealer.
Although i may not agree with its seemingly very black and white critic of technology, and although the film feels a bit amateurish at times, i still very much enjoyed what Sleep Dealer is trying to tell us and how it does it.
Terminator Salvation (McG 2009)
Posted on August 05 at 15.43, 2009 by Eric Mahleb
I hear Will Smith was offered the part of Marcus Wright in Terminator Salvation but decided to turn it down due to the softness of the ’spirit of giving’ angle. Instead, Smith went for the soapy Seven Pounds (08). Too bad as i can imagine very well Will Smith playing an existentially troubled machine that thinks it is human and that decides to donate its heart to the main protagonist, John Connor.
If i just made up the part about Will Smith, it is only to illustrate how silly of a film Terminator Salvation is. While i respect Will Smith, i found Seven Pounds to be way over the top in terms of cheese factor and this latest Terminator is not far behind, although, after just a bit of reflection, i might have to say that Seven Pounds is a better film. So way to go Will, you have once again chosen wisely. The same can not be said for Christian Bale whose performance in this film certainly did not warrant his much publicized verbal assault on a crew member during the shoot. Ever since The Machinist (04), Bale has built a reputation for strongly getting ‘in-role’ and for his Method Acting intensity, but lately that does not seem to translate into a whole lot. His Bruce Wayne is uneventful and dull, as is his John Connor. But Bale is not a bad actor. He just needs to start choosing better roles.
Terminator Salvation is a poorly written film with lasily developed characters and some of the worst editing i have seen recently. Scenes jump from one to the next without much logic and with very little smoothness. Much of the script is driven by the action without much regard for plausibility and common sense. For example, the resistance penetrates Skynet with such ease, it makes you wonder what the whole fuss with the machines has been about. Then there is the sexy female character who so conveniently meets the machine and falls so madly in love with it that she makes a fairly ridiculous decision that has no other purpose than to drive the action forward. My list of complaints goes on.
McG, the director, recently had a feud with Michael Bay, my old nemesis. I suggest that instead of fighting over who has the biggest robot, they should go have a beer and exchange ideas on how to make crappy films. Bay still has the most knowledge in this area, but it looks like McG is catching up fast.
Caprica (Jeffrey Reiner 2009)
Posted on July 19 at 14.04, 2009 by Eric Mahleb
This two hour pilot for the new series Caprica surprised me. I certainly was not expecting Battlestar Galactica all over again, but i also was not prepared for such a ‘character-driven’ experience. I use the term loosely here, and mainly to highlight the move away from space as the main narrative background. Intended to gain a wider audience, Caprica may also end up leaving some BSG fans behind…
Caprica takes place on a planet that, aside from a couple of minute differences, looks exactly like our earth. Its main city, Caprica, is any 1950s North American city with a few futuristic skyscrapers added here and there for good measure. I read that the idea of using the 1950s as an influence was to emphasize the fact that all this is taking place in our distant past but to nonetheless convey a sense of excitement towards the future. Personally, i found the production design of Caprica to be one of its weakest points. There is an underwhelming sense of lack of imagination as we stroll through streets and alleys that look like the types we would see in any other TV show. I understand that Caprica takes place in our past, but that knowledge is not enough to overcome the disconnect that one experiences when seeing our present when one is in fact thinking about either the distant future or the distant past. The fact that Caprica and BSG take place millions of years ago is already quite a challenge from a production design standpoint, one that i have discussed already in a couple of BSG posts. But in Caprica, it has become worse. The creators did not even see it fit to show us a game of Pyramid. Instead, we just see a few foamy pads laying around while around 70 extras jump up and down in what looked to be an ice-hockey arena. This is of course intentional, the producers and writers either held up by budgetary constraints or intent on ‘keeping it real’ in an effort to cater to a larger audience than the usual Sci-Fi fare traditionally does. In the end, i see no reason for Caprica to look like 1950s New York or Chicago, as i saw no reason for pens, paper, cancer, cigarettes and many other things to exist in the universe of BSG. One can not have invented interstellar and faster-than-light travel and still be bogged down by so many 20th century human weaknesses and memes. And this applies to design and architecture as well. I also felt uneasy by some of the casting choices, including Eric Stoltz as Daniel Graystone, the driven and selfish scientist who brings about the beginning of the end. Stoltz failed to convince me as a technical genius and as a father, even as a bad one.
A week after having watched Virtuality, it was interesting to see again virtual reality being depicted on TV. Ron Moore has been recycling some of his ideas since in both pilots, a character dies but continues to exist in virtual reality. And in both cases, VR is used pretty much as a recreational tool where a simple headset is enough to transport the ‘user’ into an exact replica of the real world, whatever that real world may be, all five senses included. But Caprica goes much further and attempts to explore some potential societal and moral implications of not only virtual reality but also of immortality, transhumanism, artificial intelligence and genetic engineering. The theme of religion is emphasized from the very start and Dr Graystone’s experiments provide the required foundation for the standard science vs religion debate. Where the debate becomes more interesting than usual is in Dr Graystone’s ideas about merging (mind uploading?) the encoded data of his daughter (drawing on current lifelogging trends - blogs, social networks, data capture…) with an AI-enabled robotic shell. The potential result is immortality for a new a type of being. These concepts are not too far-fetched and many people today in transhumanist circles are working on such ideas. So credit to Ron Moore for keeping it believable. I suppose Mary Shelley did not come up with the idea for Frankenstein. She must have found some old book somewhere telling tales of immortality based on Caprican rather than Summerian or Egyptian mythology.
In spite of what i consider to be weaknesses in the production values and in the casting, the pilot for Caprica had plenty of interesting moments and clearly warrants further viewing. It is hard to imagine that the Cylons were created only 60 years before the fall of Caprica, but i am sure the creators will find a satisfactory way to put it all together.
Virtuality (Peter Berg 2009)
Posted on July 10 at 11.52, 2009 by Eric Mahleb

“There’s more humor probably in the first 10 minutes of Virtuality than there was in the entire run of Battlestar Galactica.” This comment made by Ron Moore in an interview with Wired Magazine illustrates exactly why i feel that Virtuality, had it been picked up as a series by Fox, would have ended up being 10 times less interesting than BG.
Virtuality is a series pilot about a group of astronauts on a 10 year journey to a nearby star system. Increasingly difficult conditions on board as well as a strange and dangerous behavior from an AI in the virtual reality systems slowly lead to an atmosphere of instability, suspicion and aggression. To make matters more interesting, or so Ron Moore thought, the group is also the subject of a reality TV show transmitted ‘live’ back to Earth.
For about 60 minutes, Virtuality feels amateurish, boring and filled with cliches and stolen ideas. The acting is very average, the casting often inappropriate (all these doctors and scientists who look straight out of the pages of Seventeen or Vogue - the selected Elite of Earth?), the characters are poorly developed and feel like we have seen them a hundred times before in films and TV shows, the dialogues are uninspiring and the camera movements are such that one wonders if the DOP was drunk or on speed.
But the film picks up a bit in the last 30 minutes, as the writers felt understandingly that they had to take us towards some kind of climax to increase their chances of the pilot being turned into a series. However, one can easily imagine that the first 60 minutes would be a more accurate reflection of the quality of the entire series, and as such, i unbelievably find myself agreeing with the Fox network, or at least with the executive who pulled the plug on Virtuality.
Battlestar Galactica - The Final Episode
Posted on April 15 at 19.02, 2009 by Eric Mahleb

Attention tons of spoilers ahead.
Well, BSG is over and i feel a sense of loss that i will no longer be able to immerse myself regularly into this well-crafted, intelligent, challenging and believable world of lost humans, Cylons and hybrids. But after four years of raising salient questions about politics, religion, racism, terrorism, war, technology, good and evil and almost everything else that is pertinent in a post 9/11 world, the conclusion of this much revered show has left me somewhat dissatisfied. It has also made me wonder about the writing process for a TV show, a subject I know little about.
I think the majority of viewers will agree that BSG is an incredibly well-written show. Dialogues, character development, plot movement, the flow of the scenes, all have been admirably handled and are the main reason why BSG is considered to be one of the best shows ever written for TV. Yet, I can not help but ask myself if, in spite of all this, a lot of the plot points were not just thrown together at the end, the writers having sacrificed long term coherence for short term impact, viewers and season renewal. There are simply too many loose ends at the end and too many resolutions that feel forced. That being said, the overall idea of having them land on our Earth to become our ancestors is actually powerful and interesting. But after years of building the suspense and raising our expectations about Hera, the Opera House, Kara, Baltar and 6, the resolutions from this last episode have a bit of an anti-climatic feel to them. So it was all about chasing Hera through the ship and the CIC? These fantastic and grand visions were about the CIC? Disappointing. And the religious and spiritual undertones which were effective until now because they were just that, undertones, and perhaps because they suggested something more, ended up being in fact an end in itself. Unlike some viewers, I am not criticising the idea of bringing religion more concretely into the series, I am simply stating that as with other elements in the last episode, the way the religious angle was brought to a close did not feel properly thought-through and smelled of last minute resolution. It had worked until now because we weren’t quite sure what it was all about. We might have suspected, but the mystery kept it interesting. By turning these religious possibilities into a concrete reality, the mystery has been removed (assuming you don’t associate mystery with lack of answers) and with it, the only thread by which many viewers were still hanging to the religious angle.
I won’t even go into the idea of abandoning all technology so quickly, without any apparent discussion or rebellion by anyone, these space farers suddenly in love with the idea of farming and living in tents for the rest of their lives, assuming they don’t get killed first by the multitude of dangers that populated the African Savannah 150,000 years ago. One of these days, I will watch the entire show again and it will be interesting to see how much does and does not make sense. I suspect there are a lot of inconsistencies.
Yet, and this is where my criticism ends, this shaky ending far from cancels out all the marvellous aspects of the show. BSG has taken us on a wonderful journey over the past four years and it has helped restore Sci-Fi’s good name. It has proven that Sci-Fi does not have to be shallow and mainly visual effect-based, that it can challenge us intellectually and affect us emotionally as good and as deeply as any non Sci-Fi drama. So goodbye BSG and thanks for all the fish!
Eagle Eye (DJ Caruso 2008)
Posted on February 04 at 19.30, 2009 by Eric Mahleb
One of the many wonderful aspects of Cinema is its ability to reflect a culture’s present tendencies and fears. When studied in the context of history, Cinema offers an evolutionary roadmap of the various social and economical trends of a society. Whether German cinema of the 1920s or American cinema of the 1950s or French cinema of the 1960s, they all have something extremely powerful to say about the societal changes that took place in those times in these particular countries.
If you ask an American today which themes define her society, it is likely that terrorism, war, paranoia and the increasing ubiquitousness of technology in our lives and its impact on our privacy will feature prominently. In a way, the nature of the paranoia has only slightly changed from what it was in the 60s and 70s when Frankenheimer and Pakula crafted remarkable films such as The Manchurian Candidate, 7 Days in May, Seconds, Klute, The Parallax View and All the President’s Men. But the means and methods have clearly evolved and we today live in a society that is greatly reliant on technology and where the rise of social networks and of global interconnectivity are making us vulnerable to Cyber crimes, the consequences of which have the potential to be more dangerous than what our most conservative estimates can predict. What the web knows about you today is already frightening enough to rightly justify concern for the future.
With Eagle Eye, Hollywood is showing its ability to capitalize on modern trends and on the public’s fears. Unfortunately, as is often the case, it does so in a superficial way that distorts and simplifies the issues being presented. In a film that Tony Scott would have been proud of but that would have made Stanley Kubrick vomit, an AI created by US Intelligence (a term which the film makes clear can be an oxymoron) looses its marbles and decides to take action against its own government. In doing so, it hijacks the lives of ordinary citizens and, in a series of completely preposterous and nonsensical events, assumes control of everything from airports and subway systems to cell phone networks. Only Shia LaBeouf (who seems to have a knack for playing in really bad movies) can save the world from doom. And also the ingenious idea to empty the cooling fluid that the AI depends on to survive…Even a bit of criticism at the Bush administration can’t save this film from its own mediocrity.
Vanilla Sky (Cameron Crowe 2001)
Posted on January 23 at 16.50, 2009 by Eric Mahleb
At the risk of losing whatever little credibility I have in the dark and obscure circles of amateur film critique, I am going to come out and say that Tom Cruise is an interesting actor to watch. I am not going to go as far as Peter Bradshaw of The Guardian who stated that he is a brilliant character actor and a great actor, but I think Tom Cruise deserves more credit than he usually gets. His off-screen antics have gotten in the way of people’s fair appraisal of his acting talents. And while these are still limited (I noticed years ago that one of his favourite methods for acting surprise and disbelief is to repeat his lines twice, a la Jimmy Two Times), he is nonetheless able to sometimes deliver some exciting performances as he did in Born on the 4th of July (1989), Magnolia (1999), and Lions for Lambs (2007).
In Vanilla Sky, based on the better Spanish film called Open your Eyes (1997), Cruise shows that he is not afraid to be a bit more edgy, although, in all fairness, we are still talking about a Cameron Crowe film. The first half of the film is artificial and annoying, depicting mostly an exasperating romance between a rich and vain playboy played by Cruise and a Euro artsy-fartsy girl played by the other Cruz, Penelope (whose acting charisma only seems to come out whenever she is not playing in an American film). This hollow yarn appears to have been taken over the top deliberately (I hope) to provide a starker contrast to the second half. Cameron Diaz’ scenes offer the only interesting moments until the film kicks into second gear, at which point Cruise starts to let loose and takes us into darker and edgier territory.
Attention Spoilers Ahead
The reason I enjoyed Vanilla Sky is not because I thought it would be interesting to be the only person in the world who does. Rather, it is because it deals with a subject matter rarely encountered in cinema, at least in mainstream cinema: using technology to defeat death. This is the story of a dead man who has used his wealth to be preserved cryogenically until, at some point in the future, technological progress will allow for his body to be brought back to life. Now, this would make for a pretty boring film if this man were not able to continue ‘living’ in a simulated world that feels exactly like reality. Is it not clear how exactly the technology to enable a dying person to upload his mind into a perfect virtual reality has come to exist so quickly before the technology to keep one alive after a particular car crash…but who cares, it still allows for some interesting speculations, provided that one enjoys thinking about such things.
Cryonics may still seem like the stuff of Science Fiction to most people, but several companies today offer such services, although without the mind uploading bit which I suspect will take a while longer to develop, and their mastery of the process is improving every year. For around 120,000 dollars one can get his body preserved with the hope that some future technology, probably nano-based, will be able to bring that body back to life, along, somehow and hopefully, with the consciousness that used to accompany it. This may not be as crazy as it sounds. Rapid and mind-boggling advances related to what are known as the GRIN technologies (Genetics, Robotic & Cognitive, Information Systems and Nanotechnology) are reshaping the health and socio-political landscape of our society on an exponential scale. What we have achieved technologically in the past is only a fraction of what we will achieve in the future. According to Ray Kurzweil, who believes in the coming of The Singularity, the exponential increase in technological advancement that our world is witnessing means that we will not experience 100 years of progress in the 21st century. Instead, we will experience ‘20,000 years of progress, or about 100 thousand times greater than what was achieved in the 20th century’ (Kurzweil. The Singularity is Near. 2005). At this rate, who knows what will be possible in 500 or 2000 years. Therefore, no one can say for sure today that reviving the frozen dead will not be possible in the future. Personally, I see no reason to doubt that it will happen. My concerns are more based around the difficulty of bringing back a person’s consciousness. What would be the point of coming back if one has no recollection of the past and of one’s self? Traditional reincarnation can already provide for this, so Cryonics, or a field working in association with it, need to go beyond and allow one to preserve his or her self throughout the ages. But memory implants, mind uploading or a yet-to-be-thought-about technology should overcome this obstacle, leaving only ethicists, sociologists and politicians to debate the pros and cons and the impact of such a massive revolution on society as a whole.
Vanilla Sky is not a great film. It is probably not even a good film. But I found it very entertaining nonetheless and the possibilities associated with keeping one’s mind and thoughts alive in a simulation of the real world until that person’s body can be brought back to life, left me thinking and wondering.
The Day the Earth Stood Still (Scott Derrickson 2008)
Posted on January 12 at 18.59, 2009 by Eric Mahleb
The Day the Earth Stood Still is a pathetic film. As I much as I love Hollywood for its mystic, history, glamour and for the fact that it continues year after year to enable the creation of marvellous films, I also sometimes hate it for being able to not only green light such trash but also for purposefully creating in the first place such a non-sensical and emotionally deficient waste, tailored to please the common denominator, thus totally disregarding in the process good acting, scene plausibility, intelligent dialogues and well developed characters. I won’t even get into the dishonour a bad remake does to the original film upon which it is based, in this case, one of the best Science Fiction films of all time.
Stiff Keanu Reeves as the stoic Alien already tells us that we are embarking on a risky adventure. Some might see a certain logic in casting someone who does not know how to act (although once in a while Reeves is capable of raising his acting to the level of ‘enjoyable enough’ as in The Gift (2000)) for the part of an alien who supposedly does not initially understand emotions, but I would rather classify this as bad and naïve casting. Or more likely as marketing-based casting. After all, Brad Pitt, who has since shown that he is capable of good acting in such films as Kalifornia (1993), Fight Club (1999), Snatch (2000), 12 Monkeys (1995), The Assassination of Jesse James (2007) and Burn after Reading (2008), proved through his horrid performances in Interview with a Vampire (1994) and Meet Joe Black (1998) that playing blasé and stoic characters (as well as an Austrian character in Seven Years in Tibet (1997)) is not the stuff of average actors.
With the addition of the money-driven and inappropriate casting of Keanu Reeves, The Day the Earth Stood Still also boasts an impressive list of clichés, issued straight out the bad blockbuster manual: the racially mixed infuriating child who will do the most maddening things at the most inopportune moments but who, as even the average viewer will have guessed from the start, will finally overcome his emotional issues and become only slightly less annoying; the bright and single mother who has problems raising that irritating little…mentioned earlier and who seems to know all the right people since she will become the main point of contact for the alien (someone in this whole disaster of a production still had enough good sense to ensure that she does not end up falling in love with the alien); the know-it-all and closed minded politicians who will of course make all the wrong decisions; the beyond repair and impotent military establishment which, as usual, will find bigger and bigger rockets to throw at the problem; the good, tolerant and just scientists who, if it weren’t for the politicians and military, could make the world a much better place; and last but not least, the alien who is so intelligent that, after some small, uninteresting and morally infantile chats with a couple of people, discovers the meaning of emotions and realizes that humans are not such a bad lot after all. My son is 19 months old and has an EQ far superior to the level of this film.
In comparison to the relevance of this film to contemporary environmental issues (its superficial message that we are killing our earth and its ending that seems to lightly suggest – and this was not made very clear - that stopping all technology is the answer to these issues, are an affront to the problems we truly face), Emmerich’s The Day after Tomorrow (2004) seems like a scientific treatise, which of course does not say a whole lot about Hollywood’s ability to take these issues seriously.
I am a lover of great cinema but also of great cinematic trash. This, on the other hand, is bad trash and as such deserves every single bit of negative press it has so far received. In the meantime, I shall pull out the 1951 version of The Day the Earth Stood Still from my DVD shelf for a little trip down nostalgia lane…
Spin (Robert Charles Wilson 2005)
Posted on November 21 at 14.23, 2008 by Eric Mahleb
Spin, which won the Hugo Award in 2005, is a novel that often feels more like speculative fiction than science fiction. Like much of the work of Kim Stanley Robinson and of Margaret Atwood, Spin takes place in a hypothetical present, and uses current themes and concepts and a solid narrative with strongly developed characters as a backbone for more fictional and apocalyptic speculations.
These speculations revolve around the unexplained appearance of a membrane around the Earth, apparently placed by some extra terrestrial intelligence whose motives will only be revealed at the end of the book. Outside of the membrane, the universe expands at a rapidly accelerating rate, implying that without the membrane, the Earth will quickly fry under the rays of our exploding sun. However, the origin of the membrane remains unclear to the people of the Earth who are condemned to live without understanding why, how, and especially how long. How long until the membrane disappears, signifying the end of the human race?
It is within this existential end-of-the-world context that Wilson develops the story of three friends whose lives will evolve differently under the constant presence and threat of the membrane. Each will use the inescapable uncertainty and ambiguity that now permeates life on earth to make different decisions and to interact with the world according to their own motivations. Yet, their path will cross often, and the truth behind the appearance of the membrane will bring them together in their search for answers.
Despite the fact that Wilson brings additional themes to his story such as conscious self-replicating nanomachines, humanity’s depletion of Earth’s natural resources, the terraforming and colonization of Mars (the depiction of which is in my mind one of Spin’s few weak points), and the connection of various parts of the universe through wormhole-like gates, it is the tale of the three friends confronting the realities of a doomed world that dominates Spin. It is not often that a Science Fiction writer tries and succeeds in bringing such depth to his or her characters. Wilson has done just that with Spin and has done it on a canvas of interesting apocalyptic conjectures and ideas that are reminiscent of Greg Bear’s The Forge of God.
Babylon A.D. (Mathieu Kassovitz 2008)
Posted on October 03 at 13.32, 2008 by Eric Mahleb
The French have a love affair with Science Fiction.
Along with that of the US and of Japan, French comic books, known by the more credible name of BDs (Bande Dessinee) and which can be found in abundance across French stores, are a continuous source of inspiration and creativity for artists and Science Fiction lovers everywhere. Ridley Scott has claimed that much of his inspiration for Blade Runner (1982) came from the work of Moebius in the 1970s and the rest of the crew of Les Humanoides Associes and of Metal Hurlant, the influential comic book that would later become Heavy Metal in the US .
Yet, when it comes to literature, aside from the common and more or less accurate claim that Jules Verne invented Sci-Fi, France has rarely produced science fiction writers of quality. Perhaps an obsession with comic books (considered by some to be the 9th art of France) is a way to compensate for this lack since a genre such as science fiction could probably never gain enough credibility in the country that produced Voltaire, Hugo and Balzac and where the ‘integrity’ of the art of literature is defended with so much fervor and passion.
A similar lack is evident in the history of French cinema. With the exception of Melies, L’Herbier, Jeunet and Caro and the two attempts by Godard and Truffaut, France’s sci fi output when it comes to cinema has been less than meager. But France clearly loves science fiction as seen through the lens of the cinematic medium. Sci Fi flicks, the majority of which come from the US or Asia, are always prominently displayed on the shelves of French stores, reflecting their capacity for attracting a large number of buyers. Cinema sci-fi magazines such as Ecran Fantastique and Mad Movies have been holding their own next to Premiere and Cahiers du Cinema for many years now and, contrary to what many may think outside of France, French TV runs a fair amount of Hollywood trash, including sci-fi.
On the subject of trash, which is regrettably often interchangeable with sci-fi, Luc Besson, the most American French director of the 90s, released The Fifth Element in 1997. Despite being a silly hollow film with high production values, The Fifth Element, along with much of Besson’s other trash inspired productions, has had an impact on the French collective psyche. Or perhaps it simply exploited contemporary social trends and gave a certain part of France the release it needed from the shackles of its past. Unfortunately, while providing some of the younger French filmmakers with the ability to think beyond France and the possibility for reaching out to new influences and styles, this break in tradition in French film making, this popularization of a previously somewhat elitist medium, has so far not resulted in anything good at all. It is mainly with its ‘traditional’ films that France continues to impress.
Films such as Chrysalis (2007), Renaissance (2006), Immortel (2004), Dante 01 (2008) and Vidocq (2001) are beautiful to look at but are for the most part completely devoid of substance. Their comic book approach explores new visual opportunities but forgets basic film making principles such as strong acting, appropriate casting, realistic and intelligent dialogues, proper script and scene development and professional editing, all of which are essential to the process of making a film of quality (Dante 01 stands slightly above the rest in this regard). Banlieue 13 (2004) marries the athleticism of Parkour with the ever increasing popularity of martial arts in France, but fails on every other levels. Babylon AD, the film supposedly reviewed here. is a travesty of a movie, an overindulgent and amateurish farce that deserves to join the Olympe of the worst that Hollywood has ever produced. Directed by Matthieu Kassovitz, the French actor and director who somehow managed to direct the gripping and enthralling La Haine (1995), it touches on futuristic subjects such as artificial intelligence, cloning, human enhancement, reanimation, overpopulation and global warming, but it does so in a way that is unbelievably childish and ignorant. I can’t help but thinking about how Kubrick had done his research to prepare for his next film, Napoleon, by filling entire rooms with books, paraphernalia and by slowing indexing on paper cards every piece of information he had ever read or obtained about his subject matter. Kubrick might be an extreme case, but it seems to me that any filmmaker should at least do a minimum of research before tackling a subject.
Babylon AD is another failure for French Sci-Fi cinema, sadly following in the footsteps of the films mentioned above, but also of previous efforts by French directors working within the Hollywood establishment: Catwoman (2004 - Pitof), Hulk 2 (2008 - Letterier), Alien Resurection (1997 - Jeunet), Gothika (2003 - Kassovitz).
WALL-E (Andrew Stanton 2008)
Posted on July 22 at 13.56, 2008 by Eric Mahleb
A couple of interesting things happened shortly before i left my flat to go watch Wall-E (2008).
First, i finished reading Citizen Cyborg by James Hughes. The book, which i will soon review on this blog, makes a compelling case for Democratic Transhumanism, and as a subset of this, for extending certain rights to non-Humans (be it Apes, Dolphins, Elephants, Robots or Aliens…), under the argument that we have an obligation to treat anyone or anything capable of feelings and of self-awareness in the same manner (or almost the same manner, depending on various criteria) that we would (should) treat our fellow human beings. The second thing that happened is that i came across two very recent articles that proved timely and appropriate in their relevance to Pixar’s new film: Emotional robots in the spotlight and When Human Rights Extend to Nonhumans.
As a Democratic Transhumanist and Technogaianist who grew up absorbing large quantities of Science Fiction cinema and literature, i have never felt anything remotely bizarre or ‘abnormal’ in the idea of giving some human rights (and one day, equal rights) to non-human creatures. It is a very arrogant notion to think that only human beings deserve the right to not be tortured, beaten or imprisoned. All animals today deserve at least to be treated with fairness and in a similar fashion to the way we (should) treat human beings who suffer from mental or physical handicaps. And the more intelligent animals are and then become (through genetic engineering), the more rights they should receive. The same applies to robots. Many people continue to harbor negative feelings towards robots, and most cinematic or media representations of robots and artificial intelligences still tend to focus on dystopic visions and worse-case scenarios for the future, but as soon as you place these people in front of a little machine that makes cute sounds or starts to even remotely act human (Honda’s ASIMO or Sony’s Qrio for example), their fear begins to alleviate and the possibility suddenly arises that this machine might be worthy of our empathy after all. As machines become more intelligent and more human, we will learn to treat them with respect, and one day, we might even forget that they are machines (overcoming in the process the challenges posed by the theory of The Uncanny Valley). This process will not be easy and we can expect to meet many Luddites and robot-haters (human-racists) along the way, the type of narrow-minded and hateful people that Steven Spielberg portrayed in his film Artificial Intelligence: A.I (2001). But ultimately, old-style humans will become just one of several types of creatures existing on Earth and on other planets, and issues of rights will turn out to be increasingly relevant and important.
Enters WALL-E, Pixar’s latest magical creation, a little box of a robot (who looks uncannily like E.T (1982)) designed to collect the waste that has covered the surface of the Earth. Humans have long left the planet, unable to co-exist with the garbage that they created. Instead, they now live in gigantic spaceships, their every need attended to by machines, and their ‘humanity’ slowly disappearing as they become fat, illiterate and totally devoid of social aptitudes. This dystopic representation of the future is very much based on early 21st century fears regarding our abuse of the environment and of natural resources, obesity, sedentary lifestyles, addiction to the internet, and loss of old-fashioned values and traditions, but it fails to take into account the technological advances that will make some of these problems obsolete. Still, these issues are today very real, and even if progress helps us overcome them in the future, they must nonetheless be addressed today. The pollution of our planet, for example, by our relentless need for energy and consumption, and by the greed of corporations, is slowly turning into a global catastrophe with potentially dire consequences for Earth and its inhabitants.
It is thus on this fairly bleak canvas that Pixar paints a love story between two robots who risk their lives to help bring life and humanity back to a desolate Earth. Pixar has repeatedly shown with Toy Story (1995), Finding Nemo (2003), The Incredibles (2004), and Ratatouille (2007) that animation has the power to move adults and children alike and that animated films deserve to be given the same credit as non-animated features. With WALL-E, they manage to develop a powerful and extremely moving love story between two machines, and to raise several pertinent current issues in the process. Some have argued that the film loses some of its edge as it goes along, especially with its fairly cliché happy ending. However, and i like bleakness as much as the next Frenchman, i personally see WALL-E as a fairy tale that needs no apology for its happy resolution. Pixar already pushed the envelope plenty with this animated feature and I don’t think that keeping the bleakness going to the very end would have been appropriate. So simply let the joy and entertainment of ‘WALL-E the love story’ overcome you and view its morale as a call for awareness and action rather than as an apocalyptic message. Oh, and don’t forget: robots can be human too.
A Boy and his Dog (L.Q. Jones 1975)
Posted on July 05 at 20.02, 2008 by Eric Mahleb
Before the uniqueness of Mad Max (1979), before the madness of Burning Man, and long before the flatness of Waterworld (1995), came the inventiveness of A Boy and his Dog. An unjustly forgotten apocalyptic tale of a young man and his telepathic dog wandering the desert in search of food and sex after the world has blown itself to smithereens, this film has become a cult classic and should be mandatory viewing for any Sci-Fi aficionados.
Satirical, disturbing, funny, unpleasant, anarchistic with strong macho undertones, critical of a petty middle class suburban mentality, A Boy and his Dog has got enough ammunition to rub many people the wrong way. Its social satire of the present is much more powerful than its representation of the future, and like other Sci-Fi films from the 70s, such as Logan’s Run (1976) and THX 1138 (1971), it certainly makes clear that our individual freedom and personal choice must prevail over potential collective, conservative and hygienic visions of the future.
Diaspora (Greg Egan 1997)
Posted on June 26 at 15.51, 2008 by Eric Mahleb
Once in a while, one stumbles upon a work of such quality that one cannot help but to be baffled at how such a work could escape one’s notice for so long. Diaspora, written in 1997 by Greg Egan, is one of the most powerful, mind bending and far reaching book I have ever read.
As I have posted several times before, one of the drawbacks of many Sci-Fi representations and stories brought to the silver screen, is the difficulty in reaching the right balance between depicting a credible future, sometimes a distant future, while at the same time preserving some sense of ‘normality’ as well as traditional frames of references in order to not alienate the viewer. Unfortunately, this balance is rarely reached and most of Hollywood’s visualizations tend to be very limited and writers or directors seem content to show us the same old humans with the same old problems, values and physical characteristics, regardless of when in the future the story might be occurring. Just place these archaic visions of the past in front of a couple of futuristic looking buildings, add some fancy cars with doors that slide vertically and complete the package with the occasional gismo to obtain your average run-of-the-mill Sci-Fi flick.
While Sci-Fi literature offers many possibilities for more credible, fleshed out and geeky visions of the future, there has still been an over-reliance on ‘traditional’ humans as lead or even as only characters. This seems to have changed in the past few years, and the implications of Transhumanisn are increasingly being used as material for many Sci-Fi books. In Diaspora, Greg Egan describes in great detail how the ‘human race’ might split and evolve towards a post human future. While the process of becoming more than human will most likely be very gradual, with humans combining with machines and vice versa (a process that has already started with the adoption of pacemakers, Cochlear implants, prosthetic limbs, or even the mobile phone which has become a natural extension of ourselves), Egan portrays a future a few hundred years hence dominated by three main forms of beings: the Fleshers, ‘traditional’ humans with or without genetic modifications, the Gleisner Robots, robotic shells inhabited by human minds, and the Polis Citizens, the uploaded minds of humans ‘living’ in computer and simulated worlds. In addition, on rare occasions, the polis creates a new mind, a purely artificially conceived one, albeit very human in many ways.
Over a period of several thousand years, Egan traces the quest of some of these Polis Citizens as they attempt to prevent and then escape the destruction of our universe (an early consequence of this destruction is the end of the Fleshers, and thus, the end of humanity as we know it today). This quest will lead these highly advanced non-physical entities, our descendants, to some of the most far-reaching destinations the mind could possibly conceive.
Egan doesn’t shy away from grand mathematical and physical speculation, and for the average reader, his lengthy descriptions of the universe’s most innate workings will seem a bit tedious at times. But sticking through these sections is quite worth it as one is rewarded by an avalanche of fantastic and awe-inspiring concepts. There is plenty to ponder in Diaspora and anyone interested in what existence might be like as an uploaded mind, in a possible direction for the future of the human race, in parallel universes and multi-dimensions, in the potential for alien life, or simply in the infinite mystery and beauty of the cosmos, then this book is an absolute must-read.
Newton’s Wake (Ken MacLeod 2004)
Posted on June 17 at 15.39, 2008 by Eric Mahleb
I am still somewhat perplexed by Ken MacLeod’s decision to conspicuously display ‘A Space Opera’ on the cover of his book, directly below the title. Is he trying to inform us from the very start that because it is a space opera, we shouldn’t take some of its content too seriously? Is this a way to excuse or justify a certain lightness and comic approach to this story about the future of the human race 400 years from now, after a singularity-type explosion of technological advancement has led to war on earth and to the splitting of the remaining humans in various gangs that compete with one another in space? If yes, is this disclaimer powerful enough to lessen one’s disappointment when reading that the future will be led by a gang of swearing Capitalist Scots or by some East-Asian Communist community of terraformers? Is this fun for 300 pages? I certainly didn’t think so and was bored after 50. The ideas brought forth in Newton’s Wake do not feel challenging and thought provoking enough or have been better depicted in other novels. They seem to rely on a very 20th century understanding of human nature, communication and social interactions. In addition, the lead characters are all quite uninspiring and, in fact, not really likeable, as exemplified by one of the stories which revolves around two musicians who are, in my opinion, two of the most boring characters I have read in a book recently.
In conclusion, my first exposure to the work of a man who is supposedly a new force in Sci-Fi and transhumanist literature has not been a very enjoyable one and it might be a while before I attempt to read another one of his books.
Iron Man (John Favreau 2008)
Posted on June 13 at 6.53, 2008 by Eric Mahleb
A friend of mine recently commented that, as a child, he couldn’t get into Iron Man because as far as super heroes went, IM was pretty lame. I also never quite got into the exoskeleton-wearing playboy myself, and I must agree that without fancy super powers, radioactive bugs, hammers from the Gods, extravagant nemesis, or mystical origins, Iron Man in fact offered very little to tickle the imagination of young men looking for something beyond what can sometimes be perceived as the boring limitations of reality.
Iron Man in 2008 tries to connect us to the realities of terrorism and war, attempting perhaps to distance itself from the traditional comic book approach and target market. The Man of Steel (of nano fiber would be more appropriate) can help us win the war on terrorism and the world would be a better place if all the greedy businessmen like Tony Stark, Iron Man’s alter ego, would realize that there is more to gain by helping their fellow human beings than by profiting from them. Thus, a weak and overly simple morality angle underpins a film that also happens to have very little action in it. Following unsuccessfully in the footsteps of the Spiderman franchise, Iron Man tries to be too smart for its own good and is filled with cheap lessons about life. Oh and it banks all of its coolness factor on everyone’s latest and most favourite celebrity: Robert Downey Jr.
Don’t get me wrong; I like the guy as much as anyone else. He oozes so much coolness, he ought to patent it. And ever since I watched Less than Zero (1987) eons ago, I learned to appreciate his mannerisms and the overall modus operandi that is so specific to his acting. But I have also come to understand that this is exactly where the problem is with his performances. One is always watching Robert Downey Jr., and rarely the characters that he portrays. Whatever film of his one watches, one can always expect to see Robert Downey Jr. turning up. But because he is so likeable, and now bankable, roles are made to fit around this set of mannerisms. Whether in Kiss Kiss Bang Bang (2005), Fur (2006), A Scanner Darkly (2006), Zodiac (2007), and now Iron Man, the Robert Downey Jr. persona is stronger than the character he is supposed to impersonate, even if this character is perfectly suited to his mannerisms.
There are so many comic book film adaptations these days that each film must find an edge, a unique selling proposition, to make it appealing and marketable. Personally, I think the angles that they found as an excuse to resuscitate Iron Man - current world events, Robert Downey Jr., and possibly the relevance of some of the technology (building such an exoskeleton with the capacity for enhanced strength, vision, communication, endurance, etc…has today nothing to do anymore with Sci-Fi. This is one of the many things that DARPA has been working on for years) on display in the film - are not enough to make this a compelling picture. The characters are by and large poorly developed (which can sometimes be tolerated in comic book adaptations, as long as something else compensate for it), the storyline is fairly weak and predictable, and the action sorely lacking. If one is not going to include much action in such a film, they should ensure that at least other aspects of the film are strong enough to support the overall experience. The end result is that Iron Man is unfortunately a bit bland.
Hardware (Richard Stanley 1990)
Posted on July 27 at 13.25, 2007 by Eric Mahleb
This British low budget mishmash of cyberpunk, horror and exploitation has become a bit of a cult classic in certain circles. The idea was apparently entirely stolen from a story called Shock! that appeared in the 80s in the comic book 2000AD, which is a bit of a shame since it takes away from one of the film’s main attributes: its originality (in spite of several commonalities with Terminator).
Nonetheless, equipped with a meagre budget of 100,000 dollars, Richard Stanley managed to create quite a dreadful, claustrophobic and apocalyptic atmosphere that effectively captured the spirit of decay, waste and techno-paranoia associated with Cyberpunk. The film also contains several musical references that many connoisseurs will enjoy.
Unfortunately, beyond the visual and musical aspects, and with the exception of a few cheap thrills and a couple of funny cheesy lines, the film has little to offer and feels quite amateurish and boring at times.
For a certain crowd only.
Alphaville (Jean-Luc Godard 1965)
Posted on July 04 at 7.08, 2007 by Eric Mahleb
Godard’s Alphaville, shot on a very low budget in 1965 Paris, is the director’s take on Orwell’s 1984, capitalism, modernism and the eradication of free will through rationality and efficiency.
The city, beautifully shot by Raoul Coultard, is turned into a cold, modernist island where buildings of glass and concrete stand as an effigy to science and dehumanization. Most of the scenes are shot in modernist interiors and exteriors, which could have been designed by Le Corbusier himself. But Godard’s vision turns the modernist dream upside down and associates the architecture with the end of free will and the disappearance of non-conformity.
Unlike Lang’s vision of an ultra-modernist city of the future, with its skyscrapers reaching for the sky, Godard’s Alphaville is more spread out and few very tall buildings emerge. The elite continues to live in different areas of the city from the ‘little’ people, but the boundaries are less clearly defined and the sense of height as an association of power seems to dominate less than in Metropolis or even Things to Come. A man of his time, Godard seems to have been able to anticipate post-modernist concerns towards architecture and the city.
Excerpt from Architectural Representations of the City in Science Fiction Cinema.
Radical Evolution. The promise and peril of enhancing our minds, our bodies - and what it means to be human (Joel Garreau 2005)
Posted on May 20 at 17.56, 2007 by Eric Mahleb
If, like me, you enjoyed Rapture, A raucous tour of cloning, Transhumanism and the new era of immortality, you will undoubtedly be captivated by Radical Evolution. Whereas Brian Alexander focused mainly on the history of genetics and Transhumanism, Joel Garreau propels us full speed ahead towards the future, not only by discussing some of the various ‘enhancements’ that await human beings in the short to medium term, but also by exploring what the term ‘human nature’ really means through the examination of three possible scenarios for the future of the human race….
The Heaven scenario is exemplified by such illustrious people as Raymond Kurzweil, Eric Drexler, Nick Bostrom, Marvin Minsky, Hans Moravec, Vernor Vinge, and Gregory Stock (who actually stands slightly outside of this group based on his stronger beliefs in the benefits and practicality of germline genetic engineering over what he describes as cyber exuberance) and is based on the belief that the Singularity is near, the point at which technological advancement will become so rapid that the possibilities will become endless…
Rapture. A raucous tour of cloning, Transhumanism and the new era of immortality (Brian Alexander 2004)
Posted on April 21 at 12.52, 2007 by Eric Mahleb
Recently, at work, I mentioned that I felt that we humans are living at the most exciting time of our history in terms of changes, opportunities and dangers. The reply was that surely there have been many other periods before when humanity faced major opportunities and challenges and managed to continue moving up the ladder of moral and technological progress.
I have since read Brian Alexander’s Rapture, and I am now convinced that, indeed, Humanity has never been confronted with such possibilities, and in the process, with such risks and perils. We, the people of this Earth, are about to redefine the meaning of human nature (if such a meaning ever truly existed in the first place). We are about to take control of our own evolution.
Visions of Utopia have been around at least since the days of Plato’s Republic, gaining momentum in 1516 and 1627 with the publications of Thomas More’s Utopia and Francis Bacon’s The New Atlantis, and finding a new energy throughout the end of the 19th century and the early stages of the 20th, at a time when the promises of the industrial revolution filled people’s heads with dreams and a hunger for the possibilities of the future.
Ilium/Olympos (Dan Simmons 2003/2005)
Posted on March 01 at 20.05, 2007 by Eric Mahleb
How to begin an explanation of Illium and of Olympos, two novels published in 2003 and 2005 by Dan Simmons, the remarkable author of the Hyperion series?
Where to begin is even more problematic. Four days after finishing Olympos, i am still trying to make full sense of what i just read, and to determine if it is even worth attempting a summary. Or perhaps the only kind of summary worth attempting is a simple list of concepts and ideas that permeate the two books:
Quantum energy and teleportation. Multiple universes. Time travel. Post humans. Old style humans. Nanotechnology. Brane holes. Avatars. Logosphere. Noosphere. Marcel Proust. Shakespeare. The Tempest. Caliban. Setebos. Greek Gods. Achilles. Moravecs from Jupiter. Olympus Mons. Mars. Ariel. Odysseus. Burning Man. Technological singularity. Nuclear apocalypse. Prospero. Sycorax. ARNists. Rubicon virus. Global Caliphate. Wandering Jew. Nabokov. Pantheistic solipsism….
But whereas Illium successfully and wonderfully sets up this amazing and insane concoction of ideas, themes and concepts and made the reader hungry for more, Olympos fails to deliver and to fulfill our expectations. Too many unanswered questions, and too much delivered too early or over too many pages. Still, if you are interested in stretching your imagination and indulging in a little mind bending space opera, this is it.
Natural City (Byung-chun 2006)
Posted on December 18 at 16.18, 2006 by Eric Mahleb
This Korean flick should serve as a case study on the terrible use of music in film. In fact, might as well turn it into a case study on the terrible use of everything in film. What starts as an intriguing rip off of Blade Runner, AI and Minority Report dissolves into a lamentable and pitiful semblance of a film with enough soapy music to make you reach for your DVD incinerator.
Architectural Representations of the City in Science Fiction Cinema
Posted on June 30 at 11.07, 2005 by Eric Mahleb
Film architecture and design has existed almost as long as cinema itself. In 1976, Leon Barsacq argued in Caligari’s Cabinet And Other Grand Illusions that the fantasist sets developed by Georges Melies at the beginning of the 20th century were a considerable improvement over anything that had been done previously in that they created a deeper reality and gave the image a more substantial meaning. He further added that cinema escaped its primitive phase once it moved away from simple backdrops to three-dimensional sets, thereby creating an architectural space within cinema[1]. Post World War I, the German Expressionists fully explored this new architectural space through the creation of sets that attempted to reflect the inner emotions of the characters in the films. And David O. Selznik’s use of the term ‘production design’ in reference to the work of the American director and set designer William Cameron Menzies on Gone with the Wind (1939), finally helped film design and architecture gain the official recognition and visibility that has since become an integral part of the cinematic experience and of the output of most film industries.
Following fairly closely the emergence of production values in the history of cinema has been the rise and acceptance of science fiction cinema. It is indisputable that the two are interconnected and that a process exists where both feed off from one another. Cinema learns from architecture and architecture learns from cinema. As far back as 1926, many architects were said to have been impressed and influenced by Metropolis (1926). Stanley Kubrick’s 2001 (1968) also apparently became a source of inspiration for the world of architecture, with the director himself having sourced a lot of his inspiration from several existing architectural and design trends and concepts. Today, terms like ‘science fiction architecture’, ‘high-tech architecture’ or ‘cyber architecture’ are commonly used to refer to a new and ‘modern’ style of architecture that draws heavily on science fiction and new technologies. For many architects, ‘science fiction is an imaginative form of design’[2], making its visualizations worth studying.
British Science Fiction Cinema
Posted on December 30 at 15.02, 2003 by Eric Mahleb
British Science Fiction cinema has always lived in the shadow of its American counterpart, either as a result of a direct effort to emulate an American style to enable the films to reach broader markets or as an indirect consequence of the fact that, since the 50’s, Science Fiction cinema has been associated with America, drawing on its rich heritage of comics and magazines.
But British Science Fiction cinema has in fact a much greater legacy than is often given credit to. Since the beginning of the 20th century, various British directors and producers have explored the genre, often taking it into new directions, pushing its boundaries, and drawing on the wealth of ideas and masterful works which British Science Fiction writers like H.G Wells, George Orwell, Aldous Huxley, Arthur C. Clarke, John Wyndham and Michael Moorcock have produced over the years.


